SimCity on BBC Micro First Impressions video online

Tuesday, March 15th, 2011

[blip.tv http://blip.tv/play/AYKrqk0C%5D

As anyone who reads this blog with any kind of regularity will already know, I’m not dead. As a result, there is a new video online!

This one is just a simple “let me show you what this game looks like” video, à la Steve Benway. The specific subject of this one is the port of SimCity for the BBC Micro computer system, played on my Model B.

This is quite an impressive achievement, seeing as the Beeb only has 32K of RAM and a 2MHz CPU. It lacks things like scenarios and several disasters, but it’s impressively full-featured otherwise. Another example of superior software from Superior Software for Acorn computers!

In other news, I’ve also started grabbing some Maxis console ports when I find a good price. Got the SNES port of SimCity and SimCity 2000, the latter of which I had no idea existed until a couple weeks ago. It’s another surprisingly good port and even has a few extras like passing clouds and weather. I don’t think it has support for the SNES mouse, which is a shame. Also got the PS1 port of SC2K and it is awesome. Very cool music and some new, exclusive tracks. Also has a freaking sweet mode where you take a first-person 3D tour of your city! Even has an automobile’s “interior view” which makes it seem a lot like an alpha version of Streets of SimCity. Heh, considering Streets of SimCity felt like a beta of a real game anyways that’s rather humorous.

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5 comments on “SimCity on BBC Micro First Impressions video online

  1. […] LGR – SimCity on the BBC Micro tweetmeme_url = 'http://www.simprograms.com/28736/lgr-simcity-on-the-bbc-micro/';tweetmeme_source = 'simprograms';I literally had no idea they made so many versions of the original SimCity.  It’s very hard to keep track of them all…worst of all, I am even familiar with the following version that Lazy Game Reviews covered in his latest YouTube video, SimCity on the BBC Micro. […]

  2. John says:

    DURRR BIP!
    Everyone around and about my age has used a BBC (as they were put into every school as you know) but few of us, even those of us who are into computers, really actually know much about them. They were cool to mess around with back in the day but we were all too young to really understand what was going on and there was no Internet to find out more of course.
    For me the BBC was mostly educational software on floppy but you’d always go looking for the cooler stuff. I recall The Lost Frog which was a short adventure game although god knows why we had it in school. I think the teachers knew less than us so all these discs were just a mystery to them.
    Other stuff I remember include a mystic rose generator (mathematical patterns) a make your own adventure game where we’d type in TAKE POO or KILL NUNS forever which never got old and of course Logo. Are you aware of this quite frankly useless drawing / programming tool? Who knows what it’s meant to teach. Out of school one of my mates had one (parents probably thought it would help somehow) and his favourite was Bone Crusher. Good game that, nice graphics and tough puzzles, worth checking out.
    Lastly, when I got to High School there were BBC emulators running on PCs which thinking about it now is fairly amazing technologically. Presumably it was done with DOS and networked disc images but information is scarce about it as this is more than 10 years ago now and I don’t even know if this was common in other schools. The educational software we had to muck around with during lunch breaks is also tough to track down (haven’t managed yet) and along with a board game come quiz about Jazz (no one knew any of the answers so you’d write down the 20 or so questions to win) there was the epitomising The Somme. Skip the historical stuff and get to the ‘game’ part. You were given choices on how you’d plan your attack strategically but I’m pretty sure whatever you’d chose would end in failure. The game could not be beaten; a chilling although effective way to teach kids about the futility of that part of WWI.

  3. Pvt.Ryan says:

    The Saturn port of SimCity 2k is a little slow but its okay. Although, you’d think since it’s a 2D powerhouse, it would handle it just fine.

  4. Martin Burchell says:

    I think there were two saved scenarios on the BBC disc version – San Francisco and Hong Kong.

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